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Undergraduate Courses
IART 410 411 412 - Meta-Systems

Download PDF: PDF icon IART410_411_412.pdf
Credit Hours: 3
Instructors:
Location:
Semester: Spring 2003

Course Description:

IART 410 Meta-Systems: Strategic Processes

This course explores artefact as the product of mechanical media. Students will examine the strategic design processes that evolved to support creative development and production of functional and cultural artefacts and apply this knowledge to the analysis of a product case study (1960-1995).

 

IART 411 Meta-Systems: Crossing Portals and Boundaries

This course examines artefact as the product of digital media. Students will explore the changes in technology and creative methodologies for problem solving brought on by the rise of digital media (1980 and 2000).

 

IART 412 Meta-Systems: Abstracting Out of Immersion

This course examines artefact as experience. Students will explore new issues, ideas and techniques in creative problem solving as changes in technology lead to increased freedom with the introduction of interactivity and ubiquitous computing.



Course Objectives:

IART 410
  • Conduct a critical analysis of a functional or cultural artefact which is a product of mechanical media
  • Construct a framework for a systematic methodology for creative problem solving
  • Formulate a personal position on the role of design and creativity in society based on research and online discussion
  • Produce a presentation to communicate a summary of the critical analysis

 

IART 411

  • Conduct a critical analysis of a functional or cultural artefact which is a product of digital media
  • Discuss & synthesize the concept and implication of globalization, mass customization, increasing complexity on design process
  • Identify issues leading to the evolution of teamwork and collaboration as strategic problem solving methodologies
  • Produce a presentation to communicate a summary of the critical analysis
  • Propose changes to improve the design of the existing artefact

 

IART 412

  • Apply concepts for new problem solving techniques covered in the reading and online discussions to formulate an appropriate methodology to support the development of innovative solutions for an experience design artefact
  • Develop a detailed scenario for an experience design artefact along with materials to support/defend the methodology used
  • Discuss & synthesize the changing role of the audience/user in the design process
  • Discuss & synthesize the implication of ubiquitous computing and interactivity on design process.
  • Produce a stand-alone presentation to clearly communicate the scenario


Delivery Method:

ALL:

Mixed Collaborative (MC). In this course delivery model, collaborative students engage in face-to-face (F2F) class one week and asynchronous conferencing the next week. In a typical week students work through content within a web presentation, then depending on the cycle, either participate in structured face-to-face or online collaborative learning activities facilitated by learning staff. Cooperative learning activities may be designed for completion within the class session, or they may extend for a week or longer using online team conferences. Asynchronous conferencing may be employed for team conferences, section conferences and the Q&A board. Optional resources may include a textbook, web links, or CD-ROMs. Some courses, using this model, offer an optional Open Lab where students can receive additional learning support. Assessment is based on assignments, individual and group projects, and participation in online discussions.



Learning Activities + Evaluation:

*Please note these are the minimum expectations for each course on a weekly basis.

 

ALL:

Web Presentation 0.5 hrs.

Online Conferencing 2.5 hrs.

Offline Reading 1.5 hrs.

Assignments 2.5 hrs

Assignments & Project 1.0 hrs

Total Student Hours 8.0 hrs.

 

Web Presentation 0.5 hr.

Online Conferencing 1.0 hr.

Offline Reading 1.5 hrs.

Face-to-Face 1.5 hrs.

Assignments 2.5 hrs

Project 1.0 hrs

Total Student Hours 8.0 hrs.

 

 

 

Methods of Evaluation

ALL:

Participation 15%

Peer Review 15%

Assignments 20%

Presentation 25%

Project Report 25%

 



Texts, Resources + Materials:

ALL: required Text: Coursepack

 

Platform requirements: PC



Prerequisites:

IART 410: Must have participated in at least one applied design studio

IART 411: IART 410, recommended as a co-requisite to Integration Project 1

IART 412: IART 411






Last Updated: May 13, 2008

These course outlines are drafts and are subject to change.

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