Download PDF:
IART313_314_315.pdf
Credit Hours: 3
Instructors:
Location:
Semester: Fall 2002
Course Description:
IART 313 Thought Machines
This course will introduce students to concepts in computer generated art and interactive art systems. Software design for interactive art will be introduced and a variety of principles for modeling time-based audible and visual processes will be explored.
IART 314 The Interactive Sensorium
In this course, students will become familiar with a variety of models for interactive systems. These will be explored through the design and implementation of hardware sensing techniques to control algorithmic processes.
IART 315 Syn (Aesthetic) Images
In this course students will explore the responsive side of the interactive assemblage. Student activities will focus on the completion of a complete interactive installation work to explore the algorithmic generation of audible and visual displays under interactive control.
Course Objectives:
IART 313
- Explain the conceptual framework within which responsive interactive artworks are designed, presented and received.
- Design an automatic process in Max.
- Program algorithmic behavior that exhibits some form of openness and indeterminacy.
- Articulate and apply techniques drawn from complexity theory to the design of interactive processes.
IART 314
- Configure hardware systems for digitizing analog data captured by sensors.
- Design basic sensor capture routines in software.
- Program basic feature extraction from captured data.
- Articulate some alternate cultural models fro conceptualizing the responsive artwork.
IART 315
- Discuss the role of documentation in art, specifically to new media practices.
- Explain how sound structure can mediate meaning.
- Explore techniques for defining space visually, using video projection.
- Critically assess projects in preparation for public presentation.
Delivery Method:
Studio Lab
In this course delivery model students meet once per week in a laboratory environment to work on projects under the mentorship of an instructor. Learning that would traditionally occur in a lecture is instead supported in a Web presentation that includes multimedia and interactive elements. Weekly face-to-face meetings and online conferences enable students to view and critique each other’s work. Some courses, using this model, offer an optional Open Lab where students can receive additional learning support. Assessment is primarily based on project work.
Learning Activities + Evaluation:
*Please note these are the minimum expectations for each course on a weekly basis.
IART 313
Online Presentation: 1 Hour
Online Conferencing:
Offline Reading: 0.5 Hours
Face-to-Face: 1.5
Req'd Class 1.5
Req'd Lab
Assignments:
Projects: 3.0 Hours
Other:
IART 314
Online Presentation: 1 Hour
Online Conferencing:
Offline Reading: 0.5 Hours
Face-to-Face: 1.5
Req'd Class 1.5
Req'd Lab
Assignments:
Projects: 3.0 Hours
Other:
IART 315
Online Presentation : 1 Hour
Online Conferencing:
Offline Reading: 0.5 Hours
Face-to-Face: 1.5
Req'd Class 1.5
Req'd Lab
Assignments:
Projects: 3.0 Hours
Other:
Methods of Evaluation
IART 313:
Projects (weekly individual Max programming exercises with documentation): 70%
Participation (in-class & collaborative): 30%
IART 314:
Projects (weekly individual Max programming exercises with documentation): 70%
Participation (in-class & collaborative): 30%
IART 315:
Projects (written critique/documentation & applied projects): 70%
Weekly individual Max programming exercises-system coordination, interactive video dsp: 20%
Course Team Project (display): 40%
Documentation: 10%
Final assessment: 30%
Participation (in-class & collaborative): 30%
Texts, Resources + Materials:
Course pack of selected readings
Platform Requirements: MacPrerequisites:
IART 313: None
IART 314: IART 313
IART 315: IART 313 and 315Last Updated: May 13, 2008
These course outlines are drafts and are subject to change.


