Mapping Local Ontologies: Authentic Semantics for Learning Object Evaluation
Abstract
Currently, there are no feasible subject taxonomies for learning objects. Large and standardized library classification systems do not present subject descriptors that match varying local practices. When searching for learning objects, teachers, instructional designers and students prefer to use subject terms with which they are already familiar. This research describes the form and function of a mapping ontology that was created to translate between central subject ontology and local subject ontology. An implemented case shows how the mapping ontology can allow teachers working with the British Columbia Ministry of Education science curriculum to search, evaluate, and register learning objects catalogued in a repository (eLera) according to a modified form of Dewey Decimal Classification. Finally, an Information Retrieval evaluation shows “Subject search” has better performance in terms of precision level. A usability survey shows a strong user preference on “Subject search” over “Keyword search”.
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2013 Theses and Dissertations
- Integrating Annotative Notes and Data in the Analysis Process
- Eric Lee, April 3, 2013
- Technology Preferences and Routines for Distributed Families Coping with a Chronic Illness
- Carolyn Pang, April 2, 2013
- Propogation of Change and Visualization of Causality in Dependency Structures
- Saba Alimadadi Jani, March 27, 2013
- Semantic Web-Enabled Interventions to Support Workplace Learning
- Melody Siadaty, January 29, 2013
- The Effects of Intuitive Interaction Mappings on the Usability of Body-Based Interfaces
- Anna Macaranas, January 18, 2013
- Painting Time: Metaphor in creative process
- Suk Kyoung Choi, January 14, 2013
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2012 Theses and Dissertations
- Sonic Cradle: Evoking Mindfulness through Immersive Interaction Design
- Jay Vidyarthi, November 30, 2012
- User Perceptions of Adaptivity in Ubiquitous Systems: A Critical Exploration
- Karen Tanenbaum, November 20, 2012
- Visualizing Mutations of a Virus Sequence
- Mahshid Zeinaly Baraghoush, November 9, 2012
- How Bicycle Maps and Trip Planners Can Represent Experience
- Evan Dickinson, October 30, 2012
- The Style of Video Game Graphics: Analyzing the Functions of Visual Styles in Storytelling and Gameplay in Video Games
- Yin Wu, October 9, 2012
- Enhancing Change Detection and Model Comprehension in Parametric Design Systems
- Diliara Nasirova, September 21, 2012
- Dance Illusioning the Cyborg: Technological Themes in the Movement Practices and Audience Perception of Three Urban Dance Styles
- Diego S Maranan, September 11, 2012
- DiNA Framework: Supporting Collaboration in the Wild
- Andy Huang, September 7, 2012
- How Wii™ Play: Incorporating Wii Fit Plus™ into a Physical Activity Program for Midlife and Older Women
- Lorna Boschman, July 31, 2012
- Towards Automated Feature Model Configuration With Optimizing The Non-functional Requirements
- Samaneh Soltani, July 6, 2012
- Utilizing the Natural Environment for the Exhibition of New Media
- Laura Lee Coles, June 27, 2012
- A Study of Everyday Repair: Informing Interaction Design
- Leah Maestri, June 22, 2012
- Everyday Design: Comparing Families, Hobbyist Jewellers, and Steampunk Enthusiasts
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- SACRED MEDIA - Immersive Architecture & the Aesthetics of Technosacred Space
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- A Whole Body, Kinaesthetic Digital Drawing Tool of Art Therapy
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2011 Theses and Dissertations
- Technology Self-Perceptions: The Effects of Gender, Education Program and Job Type
- Haizley Trevor-Smith, November 28, 2011
- Alternatives in Visual Analytics and Computational Design
- Victor (Yingjie) Chen, November 23, 2011
- Using Transparency in Visualization
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- The Beatback System: Exploring Interactive Percussion for Promoting Rhythmic Practice
- Andrew Hawryshkewich, September 23, 2011
- Parameter Spaces, Spacetime Control and Motion Graphs for Automating the Animation of Videogame Characters
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- Visually exploring player strategies with Pathways, a visual analytics tool.
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- Visual Analytics for Aviation Safety: A Collaborative Approach to Sensemaking
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- Bird's Eye Vancouver: Mapping time, culture and biosphere
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- A Guiding Hand: Augmenting Novice Gameplay with Haptic Feedforward Guidance
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- Investigating the Effects of Bimanual Multitouch Interaction on Creativity
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- Exploring Creative Decision-Making in Choreographic Practice: A Phenomenological Study of Situated Cognition
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- Aesthetics of Immersion in Interactive Immersive Environments: A phenomenological case study of Light Strings
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- Snap/Shot: Identity, Memory and the Digital Mediation of Experience
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- Turkish LIminal Sexualities: A Case Study of Social Transformations beyond the 'Real' and the 'Virtual'
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- Gender Differences in Virtual Route Learning
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- Interactive Installation: Authorial control and narrativized design strategies
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- Advances in Multi-agent Polygonal Area Coverage
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- The Effect of Avatar Realism and Location Awareness of Social presence in Location-based Games
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- The Strange Dance: "9 Evenings: Theater & Engineering" as Creative Collaboration
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- Semantic Zoom View: A Focus+Context Technique for Visualizing a Document Collection
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- Visualizing the analysis process: CZSaw's History View
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- Residential resource use feedback: Exploring ambient and artistic approach
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- Understanding and Evaluating Cooperative Video Games
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- Analyzing the Game Narrative: Structure and Technique
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2010 Theses and Dissertations
- Supporting Information Handovers: Lessons From First Response
- Shannon Coates, December 13, 2010
- The Evolution of Fun: A Generic Model of Video Game Challenge for Automatic Level Design
- Nathan Sorenson, December 8, 2010
- Comparing Tangible and Multi-Touch Interfaces for a Spatial Problem Solving Task
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- Emotion Depiction: Expressive Characters sequences using painterly rendering
- Hasti Seifi, December 3, 2010
- Acquisition of Directional Knowledge in Virtual Environments Created by Panoramic Videos
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- The Effect of Previous Gaming Experience on Game Play Performance
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- EmailTime: Visualization and Analysis of Email Dataset
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- TANGIPLAY: Prototyping Tangible Electronic Games
- Jason Boileau, November 22, 2010
- Social Presence in a Co-Located Networked Audio Art Installation
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- Neo-Modernist Visual Design of Avatars in Second Life
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- Supporting Sensemaking in Exploratory Information Seeking
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- Designing Distributed Collaborative Visual Analytics Systems
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- Modelling Girls' Activities, Making IT Relvant: An Exploratory Approach to Promoting Technology Fluency Through Non-Formal Learning Design
- Wendy Foster, August 19, 2010
- Gamers' Personality and Their Gaming Preferences
- Veronica Zammitto, July 29, 2010
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2009 Theses and Dissertations
- Transcoding Place
- Victoria Moulder, December 21, 2009
- Designing a Wearable Social Network
- Yin He, December 15, 2009
- Remembering Design
- David Botta, December 11, 2009
- Analysis of Current and Future State of 3D Facial Animation Techniques and Systems
- Chen Liu, December 2, 2009
- ReciproCity: Construction of Identity and Social Experiences in Online Environments
- C. Andrew Paulin, December 2, 2009
- Meaning from motion: Exploring the affective properties of simple animation
- Ai Nakatani, December 1, 2009
- Enhancing Believability: Evaluating the Application of Delsarte's Aesthetic System to the Design of Virtual Humans
- Michael Nixon, November 24, 2009
- Development of an Instrument to Assess Pedagogical Utility in e-Learning Systems
- Sharon Bratt, November 12, 2009
- Towards Utopia: The Role of Ambient Sound in Children's Tangible Interaction With a Sustainability Tool
- Kristine Nielsen, November 10, 2009
- Satisfaction with Web-based Meetings for Idea Generation and Selection: The Role of Instrumentality, Enjoyment, and Interface Design
- Alexander Ivanov, September 28, 2009
- An information model for visualizing critical infrastructure interdependencies
- Congcong (Coco) Jiang, September 24, 2009
- Design Patterns: Augmenting Design Practice in Parametric CAD Systems
- Zhenyu Cheryl Qian, July 29, 2009
- Critical Thinking in a Synchronous Online Discourse: The Pedagogical Role of Instant Messaging in Higher Education
- Susan Olubunmi, July 3, 2009
- You Can Get More Than You Make
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2008 Theses and Dissertations
- The Utility of Role-Playing Methods in Design Ideation
- Melahat Hosseini, December 18, 2008
- Homeless: It's No Game - Measuring the Effectiveness of a Persuasive Videogame
- Terrance Lavender, August 26, 2008
- Mechanisms Underlying Expert Perceptual-motor Skill in Ice Hockey: Implications for the Design of Training Solutions
- Desmond Mulligan, August 18, 2008
- Believability, Adaptivity, and Performativity: Three Lenses for the Analysis of Interactive Storytelling
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- Lost Cause: An Interactive Movie Project
- Kirsten Johnson, July 22, 2008
- Exploring Composition-based Group User Modeling in an Embedded Interaction System
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- Modeling the Role of Fear of Crime in Pedestrian Navigation
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- Language of Touch: Aesthetics, Experience and Technologies for Next Generation Touch Interfaces
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- Memory Association Machine:An Account of the Realization and Interpretation of an Autonomous Responsive Site-Specific Artwork
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- The Blue Bubble: Design and Construction of an Interpersonal Communicator Prototype
- Qi Zhu, March 13, 2008
- Comparing Children's Enjoyment and Engagement Using Physical, Graphical and Tangible User Interfaces
- Zhen (Lesley) Xie, March 11, 2008
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2007 Theses and Dissertations
- Visualizing Causality with Context using Animation
- Miao (Emily) Yao, December 10, 2007
- The return of the gift society: Traditional Relations of exchange and trust in contemporary technological society
- Efrat Ben-Yehuda, December 3, 2007
- Characteristics of Early Narrative Experience: Connecting Print and Digital Game
- Krystina Madej, November 19, 2007
- Discovering Causal Models of Self-Regulated Learning
- David Brokenshire, September 19, 2007
- Model Tracing of Coding Styles of Programmers: A Formative Approach
- Shilpi Rao, August 10, 2007
- Beyond Ambient Experience: An Auditory Display Design Framework for Ubiquitous Computing Environments
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- A Gaming Framework for Modelling Competitive Service Industries
- Amit Kanwal, July 24, 2007
- On becoming a director: Constructing voice from within a marginalized community
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- Fertile Synthesis: Emotion in online digital poetry
- William David (Jhave) Johnston, July 20, 2007
- Web rules to interchange policies
- Nima Kaviani, July 16, 2007
- Optimal Defensive Player Positioning with Collaboration in Digital Soccer Simulation
- Eddie (Chin-Yih) Hou, July 10, 2007
- Narrative Interface Design: The Use of Interface Elements to Enhance The Narrative Experience in Videogames
- Ben Lin, May 28, 2007
- DPA-RNAPredict: A Dynamic Programming Algorithm for RNA Secondary Structure Prediction
- Jagdeep Poonian, May 14, 2007
- A Three-Dimensional Computational Model for the Growth of Multicellular Tissues and Its Parallel Implementation on a Cluster
- Lenny Tang, May 10, 2007
- Federation Modeler: A Tool for Engaging Change and Complexity in Design
- Davis Marques, May 3, 2007
- Observing Cassette Culture Online: User Interface Implications for Digital Music Libraries
- Jason Toal, April 16, 2007
- Depth Perception in Real and Virtual Environments: An exploration of individual differences
- Caitlin Akai, March 21, 2007
- Sensate skins: unfolding an affective responsive aesthetics
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2006 Theses and Dissertations
- Software-Supported Self-regulated Learning Strategies in an Academic Setting
- Wei Wang, December 6, 2006
- Revealing hidden structure: Visualizing bibliographic coupling and co-citation relations in multimedia collections
- Yingjie Chen, November 21, 2006
- Can We Afford Narrative? A Design Approach to Interactive Film
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- Appreciative Inquiry: Designing for Engagement in Technology-Mediated Learning
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- Learning to Play: The Design of In-game Training to Enhance Video Game Experience
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- Using Paper Prototyping as a Usability Testing Methodology for Web Application Development
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- Generic model for federated security enabled software systems
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- Eliciting Pedagogical Metadata for Ontological Description of Learning Resources
- Wenting Ma, July 24, 2006
- The communication Middleware for Collaborative Learning Object Repository Network
- Ty Mey Eap, July 20, 2006
- Mapping Local Ontologies: Authentic Semantics for Learning Object Evaluation
- Jerry Li, July 20, 2006
- Learning by Doing: Co-Designing with End Users to [En]vision a Personal Computer Based Memory Aid
- Gilly Mah, July 19, 2006
- Optimal Offensive Player Positioning and Collaboration in a Digital Soccer Game
- Serguei Razykov, June 30, 2006
- Fields of Interaction: From Shadow Play Theatre to Media Performance
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- COMPSOFT - A Platform for Online Problem-Based Learning for Health Care Professionals
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- MovementXML: A Representation of Semantics of Human Movement Based on Labanotation
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- Assemble To Order Learning Management System
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- Performance Evaluation of SIP Based Voice Conferencing over the IEEE 802.11 Wireless Networks
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- Comparative Analysis of Software Piracy Determinants among Pakistani and Canadian University Students: Demographics, Ethical Attitudes and Socio-Economic Factors
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- Understanding
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- Interpretive practice in laptop music performance
- Michelle Irving, April 6, 2006
- Customer E-Learning
- Robert MacKie, April 5, 2006
- Travels In Intertextuality: The Autopoetic Identity of Remix Culture
- Joel Flynn, March 17, 2006
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2005 Theses and Dissertations
- The design, development and assessment of an educational sports-action video game: Implicitly changing player behaviour
- Chad Ciavarro, December 12, 2005
- Knowledge Engineering and Knowledge Dissemination in a Mixed-Initiative Ontological Framework
- Jurika Shakya, November 25, 2005
- Towards a Multimedia Simulation for Interprofessional Learning: Using Activity Theory to Inform Design
- Daniel Ha, November 15, 2005
- Particle Swarm Optimization for Solving Constraint Satisfaction Problems
- I-Ling Lin, August 30, 2005
- CADIA: Combinatorial Auction Winner Determination Using Item Association
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- Towards Browsing Distant Metadata with Semantic Signature
- Andrew Shek-Ting Choi, August 3, 2005
- Dynamic Concept Maps As Knowledge Representation Tools For Learning
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- The Dynamical Updating Location Information Scheme (DULIS) – A Novel Routing for Mobile Ad Hoc Networks
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- Ontological Model for Representation of Learning Objectives
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- A parallel evolutionary algorithm for RNA secondary structure prediction
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- Iterative Model-Based System for Learning Object Review
- Rui Wang, May 9, 2005
- A Genetic Algorithm for RNA Secondary Structure Prediction using Stacking Energy Thermodynamic Models
- Alain Deschenes, April 18, 2005
- Emergent soundscape composition: reflections on virtuality
- Mark Brady, April 8, 2005
- Examining Stem-loops as a Sequence Signal for Identifying Structural RNA Genes
- Kirt Noel, March 21, 2005
- The Refeatured Landscape: Notes on the Aesthetics of Digital Video
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2004 Theses and Dissertations
- Design Promotions: Elevate Design Reuse Interactively
- Wilson Chang, July 27, 2004
- Quality Rating of Learning Objects Using Bayesian Belief Networks
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- Effects of Self-Regulated Learning in Programming
- Behzad Samin, June 30, 2004
- Beyond Usability: A Statistical Validation of Website Design Related to E-loyalty
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- A Pattern Approach to Support Digital Interpretation
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- Internal Networks: Telepathy Meets Technology in the Non Local Dream Pod
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- A Process for Creating Autostereoscopic Displays of Historic Stereoscopic Photographs
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2003 Theses and Dissertations
- Player as Author: Digital Games and Agency
- Cindy Poremba, August 13, 2003
- Object-Oriented Interactive Cinema
- Adrian Jones, April 11, 2003