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Narrative Interface Design: The Use of Interface Elements to Enhance The Narrative Experience in Videogames


Candidate: Ben Lin
Type: Master of Applied Science, Interactive Arts (MASc-IA), School of Interactive Arts and Technology
Date: May 28, 2007
Senior Supervisor: Jim Bizzocchi, Assistant Professor
Thesis: Download Thesis Document

Abstract

This thesis examines the phenomenon of the player switching between story experience and game flow in the process of gameplay. It considers whether and how the design of the interface can facilitate player oscillation between the enjoyment of story and the pleasurable flow of effective gameplay.  The research argues that the oscillation can be reduced through the incorporation of narrative content and sensibility into the design of game interfaces; a number of narrativization design strategies are suggested to support the argument.

Using the research method of case studies, this thesis studies several game examples that utilize the suggested design strategies to achieve unique gaming experiences, better blending the immersive narrative experience of story and the active awareness of the interactive process of gameplay.

Graduate  //  Theses

Complete thesis documents are available through the SFU Library External Site






Miao (Emily) Yao, December 10, 2007

Efrat Ben-Yehuda, December 3, 2007

Krystina Madej, November 19, 2007

David Brokenshire, September 19, 2007

Shilpi Rao, August 10, 2007

Milena Droumeva, July 30, 2007

Amit Kanwal, July 24, 2007

Lorna Boschman, July 23, 2007

William David (Jhave) Johnston, July 20, 2007

Nima Kaviani, July 16, 2007

Eddie (Chin-Yih) Hou, July 10, 2007

Ben Lin, May 28, 2007

Jagdeep Poonian, May 14, 2007

Lenny Tang, May 10, 2007

Davis Marques, May 3, 2007

Jason Toal, April 16, 2007

Caitlin Akai, March 21, 2007

Dennis Humphrey, March 16, 2007